I'm getting closer to an n-dimensional iteration for polygons, though I don't quite know whether it'll work the expected way. I'd rather prefer having a limited, n-dimensional polygon filler or border tracer than something that works totally perfect in all cases. My idea is to combine the iteration or a polygon's wireframe, surface, volumen and their appropriate upper dimension variants into one macros since their iteration differences are rather small. Now my XDIM macros comes in handy! Macros a lot of stuff possible with sacrificing n-dimensionality. I like cracking nuts step-by-step if the time allows it - normally I wouldn't spend time if more important stuff has to run, too. I wonder what my assignment's doing, haven't heard anything yet.